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A Beginners Guide to Virtual Reality (VR) Modeling in Healthcare Applications with Blender

$70.35 $88.64
--><!-- Yuk Ming Tang Department of Industrial and Systems Engineering, The Hong Kong Polytechnic University, Hong KongHo Lun Ho Department of Industrial and Systems Engineering, The Hong Kong Polytechnic University, Hong KongKa Yin Chau Faculty of Business, City University of Macau, MacaoYan Wan Faculty of Business, City University of Macau, MacaoSeries: Computer Science, Technology and ApplicationsBISAC: COM057000DOI: https://doi.org/10.52305/NZUR7122 Target Audience: The target audience includes professionals and researchers working in virtual reality, computer graphics, computer simulation, design, visual arts in various disciplines, e.g., computer science, design, art, healthcare, rehabilitation, education, and information technology. This book aims to guide using 3D modeling techniques, texturing, and assigning material by using healthcare as the core application for demonstration. Blender is a free and open-source digital content creation (DCC) tool that provides the freedom to users of different backgrounds to get started quickly. The demonstrating of healthcare application enables related expertise to be equipped with modeling and rendering techniques through understanding background knowledge in character modeling, dressing and animation in healthcare application. Yuk Ming Tang, Ho Lun Ho, Ka Yin Chau, and Yan Wans A Beginners Guide to Virtual Reality (VR) Modeling in Healthcare Applications with Blender Shalin Hai-Jew, Instructional Designer/Researcher, Kansas State University. Published in C2C Digital Magazine (Fall 2022 / Winter 2023)
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